I funneled my creativity into everything from YouTube videos to press releases and even project documentation.
That passion led me to a career doing marketing and production work in the games industry, where I seized every opportunity I could find to write. He’s written and directed immersive larp experiences since the early 90s, such as the acclaimed ghost story God Rest Ye Merry, the Three Musketeers event All for One, and the World War II women’s airforce recreation Wing and Prayer.Īs of March 2021, Ian has stepped back from his role at Talespinners to become Narrative Director at Ubisoft Stockholm.Ībout: I grew up building and playing text-based RPGs because I loved telling stories that changed depending on the people that participated.
ISSUES OF STORYWRITING FOR MMOS MOVIE
Outside games, Ian’s work includes the Napoleonic horror movie Fallen Soldiers, the children’s Cthulhu book Where’s My Shoggoth?, the best-selling interactive story Pendragon Rising, and the podcast roleplaying series Flotsam. He co-founded Talespinners in 2016, and since then has written, consulted, and voice directed on over 60 titles, including as Story Lead on Frictional Games‘ Amnesia: Rebirth, and consultancy for UsTwo Games, The Royal Mint, and Sky. He’s worked in interactive television, education, puppet-making, film, publishing, larp, and the games industry, and has contributed to more than eighty games, including franchises from LittleBigPlanetto LEGO. Ian is a writer, programmer, and narrative designer.